Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Child at Heart
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (4)
Lady Killer/Black Widow
Life Giver
Light Step
Mister Sandman
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 4 EN 4 CH 4 IN 9 AG 9 LK 5
Speech, Repair, and Lockpick
Bobblehead (Intelligence)
Level 2
Energy Weapons +2 (15), Unarmed +2 (15), Explosives +2 (15), Barter +7 (20), Big Guns +7 (20)
Lady Killer/Black Widow
Rad Regeneration
Wired Reflexes
Pitt Fighter
Power Armor Training
Hematophage
Covert Ops
Booster Shot
Barkskin
Auto Expert
Level 3
Energy Weapons +5 (20), Unarmed +5 (22), Explosives +5 (20), Melee Weapons +5 (20)
Intense Training (EN)
Level 4
Sneak +2 (25), Energy Weapons +5 (25), Unarmed +3 (25), Explosives +2 (22), Barter +5 (25), Big Guns +3 (25)
Educated
Level 5
Small Guns +4 (30), Speech +2 (30), Explosives +3 (25), Barter +5 (30), Science +2 (30), Melee Weapons +5 (25), Big Guns +2 (27)
Comprehension
Level 6
Energy Weapons +5 (30), Explosives +5 (30), Melee Weapons +5 (30), Medicine +5 (30), Big Guns +3 (30)
Intense Training (CH)
Level 7
Sneak +5 (30), Lockpick +4 (35), Unarmed +5 (30), Speech +3 (35), Barter +3 (35), Big Guns +3 (33)
Toughness
Level 8
Energy Weapons +5 (35), Explosives +5 (35), Science +1 (31), Melee Weapons +5 (35), Medicine +5 (35), Big Guns +2 (35)
Strong Back
Level 9
Sneak +5 (35), Small Guns +5 (35), Unarmed +5 (35), Barter +4 (39), Science +4 (35)
Rad Resistance
Level 10
Energy Weapons +5 (40), Lockpick +5 (40), Explosives +5 (40), Barter +1 (40), Medicine +2 (37), Big Guns +5 (40)
Child at Heart
Level 11
Sneak +5 (40), Small Guns +5 (40), Science +5 (40), Melee Weapons +5 (40), Medicine +3 (40)
Bloody Mess
Level 12
Energy Weapons +3 (43), Unarmed +5 (40), Speech +5 (40), Barter +5 (45), Big Guns +5 (45)
Finesse
Level 13
Energy Weapons +2 (45), Lockpick +5 (45), Repair +1 (41), Explosives +5 (45), Melee Weapons +5 (45), Medicine +5 (45)
Intense Training (EN)
Level 14
Sneak +5 (45), Small Guns +5 (45), Unarmed +3 (45), Speech +1 (41), Repair +4 (45), Science +5 (45)
Life Giver
Level 15
Energy Weapons +5 (50), Lockpick +1 (46), Speech +4 (45), Explosives +5 (50), Barter +5 (50), Big Guns +3 (50)
Adamantium Skeleton
Level 16
Lockpick +4 (50), Repair +5 (50), Science +4 (49), Melee Weapons +5 (50), Medicine +5 (50)
Action Boy/Girl
Level 17
Sneak +5 (50), Small Guns +5 (50), Unarmed +5 (50), Speech +5 (50), Barter +2 (52), Science +1 (50)
Robotics Expert
Ant Sight
Level 18
Energy Weapons +3 (55), Lockpick +3 (55), Explosives +3 (55), Barter +3 (55), Melee Weapons +1 (51), Medicine +5 (55), Big Guns +5 (55)
Silent Running
Level 19
Small Guns +5 (55), Speech +4 (54), Repair +5 (55), Science +5 (55), Melee Weapons +4 (55)
Fast Metabolism
Level 20
Energy Weapons +5 (60), Unarmed +5 (55), Speech +1 (55), Explosives +2 (57), Barter +5 (60), Big Guns +5 (60)
Grim Reaper's Sprint
Level 21
Lockpick +5 (60), Repair +5 (60), Explosives +3 (60), Melee Weapons +5 (60), Medicine +5 (60)
Pyromaniac
Level 22
Small Guns +5 (60), Unarmed +5 (60), Speech +5 (60), Barter +3 (63), Science +5 (60)
Cyborg
Level 23
Lockpick +5 (67), Explosives +5 (67), Barter +2 (65), Melee Weapons +1 (61), Medicine +5 (65), Big Guns +5 (65)
Intense Training (PE)
Level 24
Sneak +4 (64), Small Guns +5 (65), Repair +5 (65), Science +5 (65), Melee Weapons +4 (65)
Sniper
Level 25
Sneak +1 (65), Lockpick +3 (70), Unarmed +5 (65), Speech +5 (65), Explosives +3 (70), Barter +5 (70), Big Guns +1 (66)
Light Step
Level 26
Sneak +15 (80), Melee Weapons +8 (73)
Nerves of Steel
Level 27
Repair +5 (70), Science +2 (67), Melee Weapons +7 (80), Medicine +5 (70), Big Guns +4 (70)
Ninja
Level 28
Small Guns +5 (70), Energy Weapons +3 (75), Unarmed +5 (70), Speech +5 (70), Barter +2 (72), Science +3 (70)
Quantum Chemist
Level 29
Lockpick +5 (75), Explosives +5 (75), Barter +3 (75), Medicine +5 (75), Big Guns +5 (75)
Mister Sandman
Level 30
Small Guns +5 (77), Unarmed +3 (81), Speech +5 (85), Repair +5 (77), Science +5 (77)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Paradise Lost => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Dream Crusher
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