Strength
10
 
Perception
2
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
8
 
Big Guns
24
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
11
 
Medicine
50
 
Melee Weapons
26
 
Repair
41
 
Science
37
 
Small Guns
36
 
Sneak
12
 
Speech
8
 
Unarmed
24
 
Intense Training
Level 1
ST 9 PE 2 EN 9 CH 1 IN 9 AG 2 LK 8
Small Guns, Medicine, and Repair
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Science)
Level 2
Small Guns +9 (36), Lockpick +1 (11), Science +1 (37), Medicine +9 (50)
Intense Training (AG)
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