Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
20
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
20
 
Lockpick
16
 
Medicine
35
 
Melee Weapons
35
 
Repair
25
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
20
 
Unarmed
40
 
Intense Training
Swift Learner
Level 1
ST 7 PE 5 EN 7 CH 5 IN 5 AG 5 LK 6
Unarmed, Medicine, and Melee Weapons
Level 2
Unarmed +1 (35), Speech +2 (17), Repair +5 (20), Explosives +3 (18), Barter +2 (17), Medicine +2 (32)
Swift Learner
Level 3
Unarmed +4 (40), Speech +2 (20), Repair +4 (25), Explosives +1 (20), Barter +2 (20), Medicine +2 (35)
Intense Training (LK)
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