Level 1
ST 4 PE 7 EN 6 CH 1 IN 8 AG 8 LK 6
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Sneak +9 (30), Lockpick +1 (35), Explosives +8 (27)
Gun Nut
Level 3
Small Guns +4 (45), Lockpick +5 (40), Repair +4 (47), Explosives +3 (30), Science +2 (25)
Intense Training (IN)
Bobblehead (Strength)
Level 4
Sneak +5 (35), Small Guns +3 (48), Lockpick +6 (46), Repair +3 (50), Medicine +2 (35)
Educated
Level 5
Sneak +5 (40), Small Guns +2 (50), Energy Weapons +1 (20), Lockpick +4 (50), Science +10 (35)
Comprehension
Level 6
Small Guns +5 (55), Lockpick +5 (55), Repair +5 (55), Science +5 (40), Medicine +2 (37)
Gunslinger
Level 7
Small Guns +5 (60), Lockpick +5 (60), Repair +5 (60), Science +4 (44), Medicine +3 (40)
Toughness
Level 8
Sneak +1 (41), Small Guns +5 (65), Lockpick +5 (65), Repair +5 (65), Science +6 (50)
Commando
Level 9
Sneak +2 (43), Small Guns +5 (70), Lockpick +5 (70), Repair +5 (70), Medicine +5 (45)
Strong Back
Level 10
Sneak +2 (45), Small Guns +5 (75), Lockpick +5 (75), Repair +5 (75), Medicine +5 (50)
Finesse
Level 11
Sneak +15 (62), Science +4 (54), Medicine +3 (53)
Intense Training (AG)
Level 12
Sneak +3 (75), Explosives +6 (36), Science +6 (60), Medicine +7 (60)
Silent Running
Tales of a Junktown Jerky Vendor => Barter +2 (9)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Level 13
Sneak +3 (80), Small Guns +3 (80), Energy Weapons +2 (22), Lockpick +5 (80), Repair +5 (80), Explosives +4 (40)
Life Giver
Level 14
Energy Weapons +8 (40), Science +7 (67), Medicine +7 (67)
Cyborg
Level 15
Energy Weapons +4 (44), Explosives +5 (45), Science +13 (80)
Sniper
Level 16
Energy Weapons +10 (54), Explosives +9 (54), Medicine +3 (70)
Action Boy/Girl
Level 17
Energy Weapons +11 (65), Explosives +11 (65)
Better Criticals
Bobblehead (Intelligence)
Bobblehead (Agility)
Level 18
Sneak +3 (85), Small Guns +3 (85), Energy Weapons +3 (68), Lockpick +5 (85), Repair +3 (85), Explosives +3 (68), Science +3 (85)
Concentrated Fire
Level 19
Energy Weapons +7 (76), Speech +3 (11), Explosives +7 (76), Barter +6 (16)
Intense Training (LK)
Level 20
Energy Weapons +4 (80), Speech +1 (12), Explosives +4 (80), Barter +14 (30)
Grim Reaper's Sprint
Level 21
Sneak +4 (90), Small Guns +4 (90), Lockpick +4 (90), Repair +4 (90), Barter +3 (33), Science +4 (90)
Rad Resistance
Level 22
Energy Weapons +10 (90), Explosives +10 (90), Barter +3 (36)
Light Step
Level 23
Barter +16 (52), Medicine +7 (80)
Bloody Mess
Level 24
Unarmed +2 (20), Speech +8 (28), Barter +8 (68), Melee Weapons +3 (19), Big Guns +2 (20)
No Weaknesses
Level 25
Speech +11 (39), Barter +12 (80)
Adamantium Skeleton
Level 26
Speech +12 (51), Barter +10 (90), Melee Weapons +1 (20)
Nerves of Steel
Level 27
Speech +23 (74)
Warmonger
Level 28
Speech +16 (90), Melee Weapons +7 (27)
Intense Training (EN)
Level 29
Melee Weapons +23 (50)
Rad Absorption
Level 30
Melee Weapons +15 (74), Big Guns +8 (35)
Almost Perfect