Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
20
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
25
 
Melee Weapons
15
 
Repair
45
 
Science
31
 
Small Guns
35
 
Sneak
15
 
Speech
20
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Small Guns, Repair, and Lockpick
Level 2
Lockpick +5 (35), Speech +5 (20), Barter +5 (20), Science +5 (30)
Gun Nut
Big Book of Science => Science +1 (31)
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