Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
25
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
39
 
Medicine
55
 
Melee Weapons
20
 
Repair
25
 
Science
36
 
Small Guns
50
 
Sneak
50
 
Speech
19
 
Unarmed
14
 
Daddy's Boy/Girl
Educated
Gun Nut
Rad Regeneration
Scoundrel
Thief
Level 1
ST 4 PE 7 EN 4 CH 4 IN 5 AG 8 LK 8
Small Guns, Sneak, and Science
Level 2
Barter +6 (20), Medicine +9 (25)
Gun Nut
Level 3
Sneak +3 (45), Small Guns +8 (50), Repair +4 (25)
Thief
D.C. Journal of Internal Medicine => Medicine +1 (26)
Level 4
Melee Weapons +6 (20), Medicine +9 (35)
Scoundrel
Rad Regeneration
Level 5
Medicine +15 (50)
Educated
Tumblers Today => Lockpick +1 (26)
Level 6
Sneak +5 (50), Lockpick +13 (39)
Daddy's Boy/Girl
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