Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
8
 
Big Guns
14
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
35
 
Medicine
26
 
Melee Weapons
14
 
Repair
26
 
Science
26
 
Small Guns
18
 
Sneak
18
 
Speech
8
 
Unarmed
14
 
Level 1
ST 4 PE 7 EN 4 CH 1 IN 10 AG 6 LK 8
Energy Weapons, Explosives, and Lockpick
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