Strength
1
 
Perception
10
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
8
 
Big Guns
50
 
Energy Weapons
50
 
Explosives
26
 
Lockpick
26
 
Medicine
26
 
Melee Weapons
8
 
Repair
26
 
Science
26
 
Small Guns
8
 
Sneak
8
 
Speech
25
 
Unarmed
26
 
Swift Learner
Level 1
ST 1 PE 10 EN 10 CH 1 IN 10 AG 1 LK 7
Big Guns, Energy Weapons, and Speech
Level 2
Energy Weapons +9 (50), Speech +2 (25), Big Guns +9 (50)
Swift Learner
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