Level 1
ST 6 PE 5 EN 5 CH 7 IN 5 AG 7 LK 5
Lockpick, Science, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Energy Weapons +3 (20), Unarmed +3 (20), Repair +3 (20), Explosives +3 (20), Medicine +1 (18), Big Guns +3 (20)
Intense Training (AG)
Level 3
Speech +14 (35), Medicine +2 (20)
Intense Training (ST)
Level 4
Unarmed +13 (33), Speech +3 (38)
Comprehension
Level 5
Sneak +9 (32), Unarmed +7 (40)
Child at Heart
Level 6
Sneak +16 (50)
Intense Training (AG)
Level 7
Repair +8 (28), Science +8 (40)
Intense Training (ST)
Level 8
Repair +12 (40), Melee Weapons +4 (29)
Commando
Level 9
Melee Weapons +11 (40), Medicine +5 (25)
Scrounger
Level 10
Lockpick +1 (33), Medicine +15 (40)
Finesse
Level 11
Barter +16 (37)
Strong Back
Level 12
Lockpick +7 (40), Explosives +2 (22), Barter +7 (44)
Sniper
Level 13
Explosives +16 (40)
Intense Training (PE)
Level 14
Energy Weapons +16 (38)
Adamantium Skeleton
Level 15
Small Guns +14 (54), Energy Weapons +2 (40)
Light Step
Level 16
Small Guns +16 (70)
Action Boy/Girl
Level 17
Small Guns +16 (86)
Better Criticals
Level 18
Energy Weapons +16 (58)
Intense Training (PE)
Level 19
Small Guns +14 (100), Energy Weapons +2 (60)
Concentrated Fire
Level 20
Energy Weapons +16 (76)
Grim Reaper's Sprint
Big Book of Science => Science +2 (42)