Strength
3
 
Perception
8
 
Endurance
4
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
14
 
Big Guns
14
 
Energy Weapons
22
 
Explosives
37
 
Lockpick
22
 
Medicine
24
 
Melee Weapons
12
 
Repair
39
 
Science
39
 
Small Guns
16
 
Sneak
16
 
Speech
14
 
Unarmed
14
 
Level 1
ST 3 PE 8 EN 4 CH 4 IN 9 AG 5 LK 7
Repair, Explosives, and Science
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