Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
1
 
Intelligence
6
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
75
 
Medicine
17
 
Melee Weapons
15
 
Repair
61
 
Science
17
 
Small Guns
80
 
Sneak
70
 
Speech
7
 
Unarmed
15
 
Educated
Gun Nut (2)
Thief (3)
Level 1
ST 5 PE 9 EN 5 CH 1 IN 6 AG 9 LK 5
Small Guns, Sneak, and Lockpick
Level 2
Sneak +3 (46), Small Guns +10 (48), Lockpick +3 (46)
Thief
Level 3
Sneak +4 (55), Small Guns +8 (56), Lockpick +4 (55)
Thief
Level 4
Sneak +5 (60), Small Guns +6 (62), Lockpick +5 (60)
Educated
Level 5
Sneak +5 (70), Small Guns +8 (70), Lockpick +5 (70), Repair +1 (18)
Thief
Level 6
Lockpick +5 (75), Repair +14 (37)
Gun Nut
Level 7
Repair +19 (61)
Gun Nut
jaker, over 14 years ago:
u have to pay to much for stuff with a low barter an if u run out of bullets ur screwed because u can easily be taken out without a gun with low unarmed and melle
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