Strength
5
 
Perception
9
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
9
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
36
 
Lockpick
21
 
Medicine
21
 
Melee Weapons
13
 
Repair
21
 
Science
36
 
Small Guns
13
 
Sneak
13
 
Speech
9
 
Unarmed
32
 
Level 1
ST 5 PE 9 EN 7 CH 3 IN 9 AG 5 LK 2
Explosives, Unarmed, and Science
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