Strength
8
 
Perception
2
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
7
 
Big Guns
23
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
23
 
Melee Weapons
36
 
Repair
38
 
Science
23
 
Small Guns
15
 
Sneak
15
 
Speech
7
 
Unarmed
23
 
Level 1
ST 8 PE 2 EN 9 CH 1 IN 9 AG 5 LK 6
Melee Weapons, Repair, and Lockpick
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