Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
19
 
Big Guns
20
 
Energy Weapons
32
 
Explosives
32
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
15
 
Repair
20
 
Science
20
 
Small Guns
30
 
Sneak
15
 
Speech
20
 
Unarmed
20
 
Intense Training
Level 1
ST 5 PE 6 EN 6 CH 6 IN 7 AG 5 LK 5
Small Guns, Energy Weapons, and Explosives
Level 2
Lockpick +3 (20), Unarmed +3 (20), Speech +3 (20), Repair +1 (20), Barter +2 (19), Science +1 (20), Medicine +1 (20), Big Guns +3 (20)
Intense Training (LK)
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