Strength
1
 
Perception
7
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
7
 
Big Guns
23
 
Energy Weapons
19
 
Explosives
20
 
Lockpick
34
 
Medicine
33
 
Melee Weapons
7
 
Repair
38
 
Science
23
 
Small Guns
36
 
Sneak
21
 
Speech
8
 
Unarmed
23
 
Level 1
ST 1 PE 7 EN 9 CH 1 IN 9 AG 8 LK 5
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Duck and Cover! => Explosives +1 (20)
Lying, Congressional Style => Speech +1 (8)
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