Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
30
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
39
 
Medicine
40
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
30
 
Sneak
60
 
Speech
30
 
Unarmed
15
 
Educated
Gun Nut (3)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Medicine, Barter, and Speech
Level 2
Sneak +19 (34)
Gun Nut
Level 3
Sneak +4 (38), Energy Weapons +3 (20), Lockpick +3 (20), Repair +2 (35), Explosives +3 (20), Science +2 (25), Medicine +2 (40)
Gun Nut
Level 4
Sneak +19 (57)
Educated
Level 5
Sneak +3 (60), Lockpick +19 (39)
Gun Nut
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