Strength
6
 
Perception
4
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
8
 
Big Guns
20
 
Energy Weapons
14
 
Explosives
25
 
Lockpick
29
 
Medicine
24
 
Melee Weapons
18
 
Repair
39
 
Science
25
 
Small Guns
40
 
Sneak
18
 
Speech
8
 
Unarmed
20
 
Intense Training
Level 1
ST 5 PE 4 EN 7 CH 1 IN 9 AG 6 LK 8
Lockpick, Repair, and Small Guns
Level 2
Small Guns +7 (40), Explosives +11 (25), Science +1 (25)
Intense Training (ST)
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