Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
11%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
76
 
Big Guns
76
 
Energy Weapons
100
 
Explosives
76
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
76
 
Repair
100
 
Science
76
 
Small Guns
100
 
Sneak
100
 
Speech
65
 
Unarmed
75
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Concentrated Fire
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Life Giver
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Regeneration
Scrounger
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 9 PE 8 EN 9 CH 1 IN 3 AG 5 LK 5
Barter, Repair, Science
Bobblehead (Medicine)
Level 2
Sneak +13 (28)
Intense Training (IN)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Covert Ops
Barkskin
Hematophage
Power Armor Training
Wired Reflexes
Rad Regeneration
Level 3
Small Guns +5 (35), Lockpick +2 (40), Medicine +8 (35)
Intense Training (IN)
Level 4
Explosives +5 (40), Barter +6 (40), Medicine +5 (40)
Educated
Level 5
Small Guns +10 (45), Energy Weapons +5 (40), Big Guns +4 (39)
Intense Training (IN)
Level 6
Sneak +3 (43), Repair +4 (50), Science +1 (50), Melee Weapons +10 (45), Big Guns +1 (40), Medicine +1 (45)
Intense Training (IN)
Level 7
Lockpick +1 (41), Sneak +7 (50), Barter +10 (50), Medicine +3 (50)
Intense Training (IN)
Level 8
Small Guns +5 (50), Lockpick +9 (50), Explosives +3 (43), Melee Weapons +5 (50)
Intense Training (IN)
Level 9
Energy Weapons +6 (46), Explosives +7 (50), Big Guns +10 (50)
Intense Training (AG)
Level 10
Small Guns +2 (56), Energy Weapons +4 (50), Sneak +2 (56), Repair +1 (55), Science +6 (60), Medicine +8 (60)
Intense Training (AG)
Level 11
Lockpick +8 (58), Repair +5 (60), Melee Weapons +10 (60)
Finesse
Level 12
Energy Weapons +10 (60), Lockpick +2 (60), Repair +1 (61), Barter +10 (60)
Sniper
Level 13
Repair +12 (73), Medicine +11 (71)
Commando
Level 14
Barter +11 (71), Science +10 (70), Medicine +2 (73)
Cyborg
Level 15
Energy Weapons +3 (73), Lockpick +13 (73), Barter +2 (73), Science +3 (73), Melee Weapons +2 (62)
Toughness
Level 16
Melee Weapons +11 (73), Big Guns +12 (62)
Action Boy/Girl
Level 17
Small Guns +10 (68), Sneak +10 (68), Big Guns +3 (65)
Intense Training (AG)
Level 18
Small Guns +3 (73), Sneak +3 (73), Explosives +8 (58), Barter +1 (74), Big Guns +8 (73)
Intense Training (AG)
Level 19
Energy Weapons +1 (74), Lockpick +1 (74), Repair +1 (74), Explosives +16 (74), Science +1 (74), Melee Weapons +1 (74), Big Guns +1 (74), Medicine +1 (74)
Concentrated Fire
Level 20
Small Guns +3 (76), Energy Weapons +2 (76), Lockpick +2 (76), Sneak +3 (76), Repair +2 (76), Explosives +2 (76), Barter +2 (76), Science +1 (75), Melee Weapons +2 (76), Big Guns +2 (76), Medicine +2 (76)
Grim Reaper's Sprint
Auto Expert
Booster Shot
Pitt Fighter
Level 21
Sneak +23 (99)
Better Criticals
Level 22
Small Guns +22 (98), Sneak +1 (100)
Adamantium Skeleton
Level 23
Small Guns +2 (100), Medicine +21 (97)
Fast Metabolism
Level 24
Repair +20 (96), Medicine +3 (100)
Life Giver
Level 25
Lockpick +19 (95), Repair +4 (100)
Strong Back
Level 26
Energy Weapons +18 (94), Lockpick +5 (100)
Nerves of Steel
Level 27
Speech +23 (42)
Mysterious Stranger
Level 28
Speech +23 (65)
Scrounger
Level 29
Unarmed +23 (58)
Bloody Mess
Level 30
Energy Weapons +6 (100), Unarmed +17 (75)
Pyromaniac
Big Book of Science => Science +1 (76)
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