Level 1
ST 6 PE 5 EN 5 CH 7 IN 6 AG 6 LK 5
Speech, Lockpick, and Sneak
Bobblehead (Luck)
Power Armor Training
Superior Defender
Big Book of Science => Science +1 (18)
Big Book of Science => Science +1 (19)
Nikola Tesla and You => Energy Weapons +1 (16)
Ghoul Ecology
Wired Reflexes
Guns and Bullets => Small Guns +1 (18)
Bobblehead (Big Guns)
Level 2
Energy Weapons +4 (22), Unarmed +5 (20), Barter +1 (20), Melee Weapons +3 (20), Medicine +3 (20)
Intense Training (PE)
Bobblehead (Strength)
Rad Regeneration
Lying, Congressional Style => Speech +1 (35)
Ant Might
Bobblehead (Lockpick)
Level 3
Sneak +3 (35), Small Guns +2 (20), Energy Weapons +3 (25), Repair +3 (20), Explosives +3 (20), Science +1 (20), Melee Weapons +1 (25)
Swift Learner
Xenotech Expert
Tales of a Junktown Jerky Vendor => Barter +1 (21)
Paradise Lost => Speech +1 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (26)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Level 4
Sneak +1 (36), Lockpick +3 (45), Speech +4 (40), Barter +4 (25), Big Guns +4 (30)
Swift Learner
Bobblehead (Barter)
Barkskin
Duck and Cover! => Explosives +1 (21)
Dean's Electronics => Repair +1 (21)
Bobblehead (Explosives)
Hematophage
Chinese Army: Special Ops Training Manual => Sneak +1 (37)
D.C. Journal of Internal Medicine => Medicine +1 (31)
Level 5
Sneak +3 (41), Repair +4 (26), Science +5 (26), Medicine +4 (36)
Intense Training (LK)
Pitt Fighter
Punga Power!
Pugilism Illustrated => Unarmed +1 (22)
Tumblers Today => Lockpick +1 (47)
Chinese Army: Special Ops Training Manual => Sneak +1 (42)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Level 6
Unarmed +1 (25), Repair +2 (30), Barter +4 (40), Science +2 (30), Melee Weapons +4 (30), Medicine +2 (40), Big Guns +2 (35)
Toughness