Strength
7
 
Perception
1
 
Endurance
9
 
Charisma
5
 
Intelligence
9
 
Agility
1
 
Luck
8
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
31
 
Big Guns
24
 
Energy Weapons
8
 
Explosives
15
 
Lockpick
8
 
Medicine
24
 
Melee Weapons
35
 
Repair
30
 
Science
30
 
Small Guns
8
 
Sneak
8
 
Speech
31
 
Unarmed
24
 
Swift Learner
Level 1
ST 7 PE 1 EN 9 CH 5 IN 9 AG 1 LK 8
Speech, Barter, and Melee Weapons
Level 2
Repair +6 (30), Explosives +7 (15), Science +6 (30)
Swift Learner
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