Strength
6
 
Perception
9
 
Endurance
9
 
Charisma
2
 
Intelligence
4
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.0
 
Skill Points
14
 
Barter
9
 
Big Guns
23
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
23
 
Medicine
28
 
Melee Weapons
17
 
Repair
28
 
Science
13
 
Small Guns
15
 
Sneak
15
 
Speech
9
 
Unarmed
23
 
Level 1
ST 6 PE 9 EN 9 CH 2 IN 4 AG 5 LK 5
Energy Weapons, Medicine, and Repair
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