Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
17
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
40
 
Medicine
29
 
Melee Weapons
15
 
Repair
24
 
Science
21
 
Small Guns
47
 
Sneak
21
 
Speech
40
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 6 IN 7 AG 7 LK 4
Small Guns, Speech, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +7 (41), Lockpick +4 (36), Speech +4 (36), Science +2 (21)
Intense Training (LK)
Level 3
Small Guns +4 (47), Lockpick +4 (40), Speech +4 (40), Repair +5 (24)
Intense Training (AG)
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