Strength
10
 
Perception
4
 
Endurance
10
 
Charisma
3
 
Intelligence
2
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
12
 
Barter
27
 
Big Guns
41
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
10
 
Melee Weapons
41
 
Repair
10
 
Science
10
 
Small Guns
12
 
Sneak
12
 
Speech
12
 
Unarmed
26
 
Level 1
ST 10 PE 4 EN 10 CH 3 IN 2 AG 3 LK 8
Big Guns, Melee Weapons, and Barter
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