Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
8
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
25
 
Lockpick
33
 
Medicine
30
 
Melee Weapons
16
 
Repair
35
 
Science
20
 
Small Guns
49
 
Sneak
24
 
Speech
8
 
Unarmed
16
 
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 1 IN 7 AG 8 LK 8
Small Guns, Repair, and Lockpick
Level 2
Small Guns +10 (49), Explosives +7 (25)
Intense Training (AG)
Bobblehead (Medicine)
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