Strength
9
 
Perception
1
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
14
 
Big Guns
16
 
Energy Weapons
6
 
Explosives
6
 
Lockpick
6
 
Medicine
25
 
Melee Weapons
37
 
Repair
24
 
Science
39
 
Small Guns
14
 
Sneak
14
 
Speech
29
 
Unarmed
16
 
Level 1
ST 9 PE 1 EN 6 CH 5 IN 10 AG 5 LK 4
Speech, Science, and Melee Weapons
D.C. Journal of Internal Medicine => Medicine +1 (25)
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