Strength
6
 
Perception
4
 
Endurance
2
 
Charisma
8
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
21
 
Big Guns
9
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
23
 
Melee Weapons
17
 
Repair
38
 
Science
23
 
Small Guns
30
 
Sneak
15
 
Speech
21
 
Unarmed
9
 
Level 1
ST 6 PE 4 EN 2 CH 8 IN 9 AG 5 LK 6
Small Guns, Lockpick, and Repair
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