Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
29
 
Big Guns
20
 
Energy Weapons
15
 
Explosives
20
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
19
 
Repair
40
 
Science
50
 
Small Guns
55
 
Sneak
25
 
Speech
15
 
Unarmed
17
 
Comprehension
Educated
Fortune Finder
Gun Nut (2)
Swift Learner
Level 1
ST 6 PE 5 EN 6 CH 5 IN 7 AG 6 LK 5
Medicine, Science, and Lockpick
Level 2
Small Guns +13 (30), Repair +1 (20), Barter +2 (17), Science +1 (35)
Swift Learner
Level 3
Small Guns +6 (41), Lockpick +4 (34), Barter +5 (22), Medicine +1 (35), Big Guns +1 (18)
Gun Nut
Level 4
Lockpick +6 (40), Repair +3 (28), Barter +3 (25), Science +5 (40)
Educated
Bobblehead (Strength)
Bobblehead (Medicine)
Level 5
Small Guns +4 (45), Lockpick +5 (45), Repair +2 (30), Explosives +5 (20), Medicine +2 (47), Big Guns +2 (20)
Comprehension
Level 6
Small Guns +5 (50), Repair +5 (35), Barter +2 (27), Science +5 (45), Medicine +3 (50)
Fortune Finder
Level 7
Sneak +8 (25), Lockpick +5 (50), Barter +2 (29), Science +5 (50)
Gun Nut
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