Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Better Criticals
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Master Trader
Nerd Rage!
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 6 LK 6
Repair, Small Guns, and Explosives
Level 2
Speech +15 (30)
Lady Killer/Black Widow
Level 3
Science +15 (30)
Intense Training (CH)
Level 4
Science +15 (45)
Educated
Level 5
Lockpick +8 (25), Explosives +10 (42)
Comprehension
Level 6
Lockpick +5 (30), Barter +13 (30)
Toughness
Level 7
Medicine +18 (33)
Gunslinger
Level 8
Sneak +8 (25), Unarmed +8 (25), Melee Weapons +2 (19)
Commando
Level 9
Energy Weapons +18 (35)
Strong Back
Level 10
Sneak +5 (30), Unarmed +5 (30), Melee Weapons +8 (27)
Finesse
Level 11
Science +5 (50), Melee Weapons +3 (30), Big Guns +10 (27)
Nerd Rage!
Level 12
Barter +5 (35), Big Guns +13 (40)
Life Giver
Level 13
Sneak +10 (40), Barter +8 (43)
Robotics Expert
Level 14
Explosives +8 (50), Barter +7 (50), Medicine +3 (36)
Lawbringer
Bobblehead (Barter)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Science)
Level 15
Repair +10 (40), Melee Weapons +4 (34), Medicine +4 (50)
Pyromaniac
Level 16
Lockpick +8 (38), Medicine +10 (60)
Cyborg
Level 17
Lockpick +7 (45), Unarmed +5 (35), Melee Weapons +6 (40)
Better Criticals
Level 18
Small Guns +8 (40), Unarmed +2 (37), Speech +8 (40)
Action Boy/Girl
Ant Sight
Level 19
Small Guns +10 (50), Energy Weapons +3 (50), Unarmed +3 (40), Repair +1 (41), Melee Weapons +1 (41)
Silent Running
Level 20
Lockpick +3 (50), Melee Weapons +9 (50), Big Guns +6 (46)
Grim Reaper's Sprint
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Rad Regeneration
Power Armor Training
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Level 21
Unarmed +5 (45), Speech +5 (45), Repair +4 (45), Big Guns +4 (50)
Ninja
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Level 22
Lockpick +1 (51), Unarmed +5 (50), Speech +5 (50), Repair +6 (51), Big Guns +1 (51)
Quantum Chemist
Level 23
Lockpick +4 (55), Unarmed +5 (55), Speech +5 (55), Big Guns +4 (55)
Puppies!
Level 24
Unarmed +15 (70), Explosives +3 (65)
Concentrated Fire
Level 25
Speech +5 (60), Repair +9 (60), Barter +4 (64)
Paralyzing Palm
Level 26
Small Guns +5 (65), Medicine +5 (65), Big Guns +8 (63)
Master Trader
Level 27
Small Guns +5 (70), Energy Weapons +5 (65), Explosives +5 (70), Barter +1 (65), Big Guns +2 (65)
Adamantium Skeleton
Level 28
Speech +5 (65), Repair +5 (65), Barter +5 (70), Big Guns +3 (68)
Entomologist
Level 29
Energy Weapons +5 (70), Lockpick +1 (56), Repair +5 (70), Medicine +5 (70), Big Guns +2 (70)
Sniper
Level 30
Lockpick +14 (76), Speech +4 (77)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (80)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Pitt Fighter
Punga Power!
Superior Defender
Wired Reflexes
Xenotech Expert
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