Strength
8
 
Perception
9
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
8
 
Luck
4
 
Action Points
106
 
Carry Weight
230
 
Critical Chance
9%
 
Dmg Resist
10%
 
Hit Points
400
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
6
 
Big Guns
90
 
Energy Weapons
56
 
Explosives
40
 
Lockpick
100
 
Medicine
30
 
Melee Weapons
90
 
Repair
20
 
Science
26
 
Small Guns
20
 
Sneak
90
 
Speech
6
 
Unarmed
90
 
Action Boy/Girl
Educated
Finesse
Intense Training (4)
Iron Fist
Lawbringer
Little Leaguer
Silent Running
Size Matters (2)
Tag!
Thief
Toughness
Level 1
ST 7 PE 8 EN 6 CH 1 IN 8 AG 8 LK 2
Lockpick, Sneak, Melee Weapons
Level 2
Unarmed +6 (21), Sneak +6 (40), Melee Weapons +6 (43)
Little Leaguer
Bobblehead (Strength)
Level 3
Unarmed +6 (27), Explosives +6 (32), Big Guns +6 (21)
Intense Training (PE)
Level 4
Unarmed +6 (33), Science +6 (25), Big Guns +6 (27)
Iron Fist
Level 5
Unarmed +6 (40), Melee Weapons +6 (52), Big Guns +6 (34)
Intense Training (LK)
Level 6
Lockpick +13 (50), Big Guns +5 (39)
Toughness
Level 7
Explosives +7 (40), Big Guns +11 (50)
Thief
Level 8
Unarmed +5 (45), Melee Weapons +8 (60), Big Guns +5 (70)
Size Matters
Level 9
Lockpick +8 (63), Unarmed +5 (52), Melee Weapons +5 (65)
Intense Training (EN)
Level 10
Lockpick +12 (75), Sneak +6 (52)
Finesse
Bobblehead (Medicine)
Level 11
Lockpick +10 (85), Sneak +8 (60)
Intense Training (LK)
Level 12
Lockpick +15 (100), Melee Weapons +3 (68)
Silent Running
Level 13
Unarmed +8 (60), Sneak +10 (80)
Educated
Level 14
Unarmed +20 (80), Melee Weapons +1 (69)
Lawbringer
Level 15
Melee Weapons +21 (90)
Size Matters
Level 16
Unarmed +10 (90), Sneak +8 (88), Big Guns +3 (90)
Tag! (Energy Weapons)
Level 17
Energy Weapons +19 (56), Sneak +2 (90)
Action Boy/Girl
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