Strength
8
 
Perception
6
 
Endurance
8
 
Charisma
2
 
Intelligence
6
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
7
 
Big Guns
35
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
19
 
Repair
35
 
Science
17
 
Small Guns
45
 
Sneak
19
 
Speech
25
 
Unarmed
19
 
Gun Nut (2)
Level 1
ST 8 PE 6 EN 8 CH 2 IN 6 AG 8 LK 2
Big Guns, Explosives, and Small Guns
Level 2
Small Guns +1 (40), Speech +9 (16), Repair +5 (25), Big Guns +1 (35)
Gun Nut
Level 3
Speech +9 (25), Repair +5 (35), Science +2 (17)
Gun Nut
Bobblehead (Medicine)
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