Level 1
ST 8 PE 7 EN 7 CH 1 IN 8 AG 1 LK 8
Barter, Small Guns, and Sneak
Bobblehead (Strength)
Ant Might
Wired Reflexes
Bobblehead (Lockpick)
Bobblehead (Medicine)
Level 2
Repair +18 (40)
Intense Training (AG)
Level 3
Lockpick +15 (45), Barter +2 (25), Melee Weapons +1 (27)
Intense Training (AG)
Level 4
Sneak +8 (35), Small Guns +3 (30), Speech +2 (10), Barter +2 (27), Science +3 (25)
Educated
Level 5
Small Guns +10 (40), Repair +10 (50), Medicine +1 (33)
Comprehension
Level 6
Lockpick +5 (50), Barter +13 (40), Melee Weapons +1 (28), Medicine +2 (35)
Bloody Mess
Level 7
Sneak +4 (39), Science +15 (40), Melee Weapons +2 (30)
Toughness
Level 8
Sneak +1 (40), Small Guns +10 (50), Lockpick +10 (60)
Strong Back
Level 9
Lockpick +15 (75), Speech +6 (16)
Size Matters
Level 10
Speech +1 (17), Repair +20 (70)
Finesse
Level 11
Sneak +6 (46), Small Guns +5 (55), Science +10 (50)
Night Person
Level 12
Sneak +14 (60), Barter +7 (47)
Size Matters
Level 13
Speech +8 (25), Barter +13 (60)
Intense Training (AG)
Level 14
Sneak +3 (65), Small Guns +3 (60), Lockpick +15 (90)
Adamantium Skeleton
Bobblehead (Speech)
Level 15
Lockpick +5 (95), Science +16 (66)
Size Matters
Punga Power!
Rad Regeneration
Superior Defender
Level 16
Explosives +12 (32), Science +9 (75)
Better Criticals
Level 17
Explosives +13 (60), Melee Weapons +8 (38)
Tag! (Explosives)
Level 18
Sneak +5 (70), Small Guns +10 (70), Speech +5 (40), Melee Weapons +1 (39)
Pyromaniac
Level 19
Melee Weapons +21 (60)
Commando
Level 20
Barter +1 (61), Medicine +20 (55)
Rad Resistance
Level 21
Energy Weapons +20 (40), Barter +1 (62)
Life Giver
Level 22
Small Guns +10 (80), Barter +1 (63), Science +10 (85)
Quantum Chemist
Level 23
Energy Weapons +20 (60), Barter +1 (64)
Entomologist
Level 24
Sneak +3 (75), Small Guns +3 (85), Medicine +5 (60), Big Guns +10 (75)
No Weaknesses
Level 25
Speech +21 (69)
Impartial Mediation
Level 26
Energy Weapons +10 (70), Barter +1 (73), Melee Weapons +5 (65), Medicine +5 (65)
Intense Training (AG)
Level 27
Sneak +3 (80), Small Guns +1 (88), Explosives +10 (70), Barter +2 (75), Big Guns +5 (80)
Sniper
Level 28
Energy Weapons +5 (75), Repair +5 (75), Explosives +5 (75), Barter +1 (76), Medicine +5 (70)
Silent Running
Level 29
Energy Weapons +2 (77), Barter +4 (80), Melee Weapons +10 (75), Medicine +5 (75)
Chemist
Level 30
Unarmed +21 (46)
Almost Perfect
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Duck and Cover! => Explosives +2 (82)
Guns and Bullets => Small Guns +2 (97)
Lying, Congressional Style => Speech +2 (80)
Lying, Congressional Style => Speech +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Dean's Electronics => Repair +2 (80)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Lying, Congressional Style => Speech +2 (84)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Nikola Tesla and You => Energy Weapons +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
Pugilism Illustrated => Unarmed +2 (48)
Pugilism Illustrated => Unarmed +2 (50)
Pugilism Illustrated => Unarmed +2 (52)
Paradise Lost => Speech +2 (86)
Pitt Fighter
Power Armor Training
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)