Level 1
ST 6 PE 5 EN 5 CH 6 IN 5 AG 6 LK 7
Speech, Sneak, and Barter
Level 2
Sneak +3 (41), Lockpick +4 (25), Speech +7 (40), Barter +1 (34)
Thief
Level 3
Sneak +4 (45), Lockpick +2 (27), Speech +5 (45), Barter +4 (38)
Gun Nut
Level 4
Sneak +5 (50), Lockpick +1 (28), Speech +5 (50), Repair +2 (23), Barter +2 (40)
Daddy's Boy/Girl
Level 5
Lockpick +2 (30), Speech +2 (52), Repair +1 (24), Science +1 (22), Medicine +9 (30)
Educated
Bobblehead (Charisma)
Level 6
Lockpick +10 (45), Science +2 (24), Medicine +6 (36)
Thief
Level 7
Lockpick +3 (48), Speech +1 (55), Barter +4 (46), Science +6 (35), Medicine +4 (45)
Daddy's Boy/Girl
Bobblehead (Strength)
Level 8
Sneak +3 (58), Lockpick +2 (50), Speech +3 (58), Barter +4 (50), Science +3 (38), Medicine +3 (48)
Size Matters
Level 9
Sneak +2 (60), Small Guns +3 (26), Lockpick +2 (52), Speech +2 (60), Repair +2 (26), Barter +2 (52), Science +2 (40), Medicine +2 (50), Big Guns +1 (32)
Toughness
Level 10
Sneak +5 (65), Small Guns +2 (28), Speech +5 (65), Barter +3 (55), Big Guns +3 (50)
Size Matters
Level 11
Energy Weapons +4 (20), Unarmed +4 (20), Speech +1 (66), Explosives +4 (20), Big Guns +5 (55)
Thief
Level 12
Small Guns +2 (30), Lockpick +2 (59), Unarmed +10 (30), Speech +4 (70)
Daddy's Boy/Girl
Level 13
Lockpick +1 (62), Barter +4 (59), Melee Weapons +4 (24), Medicine +5 (60), Big Guns +4 (59)
Intense Training (PE)
Level 14
Energy Weapons +4 (26), Repair +4 (30), Explosives +4 (26), Melee Weapons +6 (30)
Strong Back
Level 15
Lockpick +8 (70), Unarmed +8 (38), Barter +1 (60), Big Guns +1 (60)
Mister Sandman
Level 16
Energy Weapons +8 (34), Unarmed +2 (40), Speech +4 (74), Explosives +4 (30)
Rad Resistance
Level 17
Small Guns +10 (40), Repair +6 (36), Science +2 (47)
Master Trader
Level 18
Sneak +5 (75), Small Guns +5 (45), Speech +1 (75), Repair +4 (40), Science +3 (50)
Tag! (Lockpick)
Level 19
Explosives +3 (33), Science +5 (55), Melee Weapons +5 (35), Medicine +5 (65)
Sniper
Level 20
Energy Weapons +6 (40), Unarmed +5 (45), Explosives +7 (40)
Nerd Rage!
Level 21
Lockpick +5 (90), Unarmed +3 (48), Melee Weapons +5 (40), Medicine +5 (70)
Adamantium Skeleton
Level 22
Sneak +5 (90), Small Guns +5 (50), Speech +3 (78), Science +5 (60)
Silent Running
Level 23
Speech +6 (84), Barter +12 (72)
Puppies!
Level 24
Sneak +2 (92), Small Guns +2 (52), Unarmed +2 (50), Speech +8 (92), Repair +2 (42), Melee Weapons +2 (42)
No Weaknesses
Level 25
Repair +6 (53), Melee Weapons +6 (48), Medicine +6 (76)
Gun Nut
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 26
Energy Weapons +4 (56), Repair +3 (73), Explosives +4 (56), Big Guns +8 (80)
Gun Nut
Level 27
Energy Weapons +4 (60), Explosives +4 (60), Barter +3 (85), Melee Weapons +2 (60), Medicine +1 (89), Big Guns +5 (87)
Intense Training (EN)
Level 28
Small Guns +1 (75), Barter +5 (90), Science +1 (75), Melee Weapons +5 (65), Medicine +4 (95), Big Guns +3 (90)
Intense Training (IN)
Level 29
Small Guns +1 (76), Energy Weapons +5 (65), Repair +3 (78), Barter +8 (98), Science +3 (78)
Size Matters
Level 30
Energy Weapons +4 (69), Unarmed +2 (66), Explosives +2 (62), Barter +2 (100), Melee Weapons +5 (70), Medicine +5 (100)
Life Giver
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Big Book of Science => Science +1 (79)
Big Book of Science => Science +1 (80)