Level 1
ST 5 PE 6 EN 5 CH 2 IN 4 AG 9 LK 9
Energy Weapons, Repair, and Science
Bobblehead (Perception)
Bobblehead (Repair)
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Energy Weapons +14 (60)
Daddy's Boy/Girl
Level 3
Energy Weapons +14 (74)
Daddy's Boy/Girl
Level 4
Energy Weapons +6 (80), Repair +8 (48)
Educated
Level 5
Repair +7 (55), Science +10 (60)
Comprehension
Level 6
Repair +12 (67), Science +5 (65)
Gunslinger
Level 7
Medicine +17 (42)
Bloody Mess
Level 8
Medicine +17 (59)
Commando
Level 9
Small Guns +8 (35), Repair +3 (70), Science +5 (70), Medicine +1 (60)
Scrounger
Level 10
Small Guns +17 (52)
Finesse
Level 11
Small Guns +8 (60), Science +9 (79)
Mysterious Stranger
Level 12
Small Guns +10 (70), Repair +6 (76), Science +1 (80)
Sniper
Level 13
Lockpick +13 (34), Repair +4 (80)
Toughness
Level 14
Lockpick +7 (41), Science +10 (90)
Cyborg
Level 15
Lockpick +12 (53), Science +5 (95)
Chemist
Level 16
Lockpick +17 (70)
Better Criticals
Bobblehead (Lockpick)
Level 17
Lockpick +15 (95), Repair +2 (82)
Action Boy/Girl
Level 18
Repair +13 (95), Medicine +4 (64)
Concentrated Fire
Level 19
Medicine +17 (81)
Chem Resistant
Level 20
Barter +13 (24), Medicine +4 (85)
Grim Reaper's Sprint