Level 1
ST 8 PE 6 EN 7 CH 1 IN 8 AG 1 LK 9
Barter, Sneak, and Small Guns
Bobblehead (Medicine)
Level 2
Lockpick +6 (25), Repair +12 (35)
Intense Training (AG)
Bobblehead (Strength)
Ant Might
Wired Reflexes
Level 3
Lockpick +12 (37), Barter +6 (30)
Intense Training (AG)
Bobblehead (Lockpick)
Level 4
Sneak +12 (40), Small Guns +2 (30), Energy Weapons +1 (20), Lockpick +3 (50)
Educated
Level 5
Small Guns +11 (41), Repair +10 (45)
Comprehension
Level 6
Small Guns +9 (50), Repair +12 (57)
Toughness
Level 7
Explosives +1 (20), Barter +20 (50)
Bloody Mess
Level 8
Speech +1 (10), Repair +13 (70), Science +7 (30)
Strong Back
Level 9
Sneak +6 (46), Science +15 (45)
Size Matters
Level 10
Sneak +14 (60), Melee Weapons +3 (30), Medicine +2 (35), Big Guns +2 (38)
Finesse
Level 11
Lockpick +9 (59), Barter +10 (60), Big Guns +2 (40)
Night Person
Level 12
Lockpick +21 (80)
Size Matters
Level 13
Lockpick +15 (95), Speech +1 (11), Science +5 (50)
Intense Training (AG)
Level 14
Sneak +3 (65), Small Guns +18 (70)
Adamantium Skeleton
Level 15
Speech +1 (12), Medicine +20 (55)
Intense Training (AG)
Level 16
Sneak +3 (70), Speech +18 (30)
Better Criticals
Level 17
Unarmed +1 (22), Speech +20 (65)
Tag! (Speech)