Strength
4
 
Perception
5
 
Endurance
3
 
Charisma
7
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
35
 
Big Guns
12
 
Energy Weapons
16
 
Explosives
20
 
Lockpick
20
 
Medicine
22
 
Melee Weapons
14
 
Repair
22
 
Science
37
 
Small Guns
30
 
Sneak
20
 
Speech
35
 
Unarmed
12
 
Intense Training
Level 1
ST 4 PE 5 EN 3 CH 7 IN 8 AG 6 LK 7
Speech, Science, and Barter
Level 2
Small Guns +10 (30), Lockpick +4 (20), Explosives +4 (20)
Intense Training (AG)
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