Level 1
ST 6 PE 5 EN 6 CH 5 IN 7 AG 5 LK 6
Big Guns, Medicine, and Small Guns
Level 2
Small Guns +5 (35), Energy Weapons +1 (16), Speech +2 (17), Repair +1 (20), Science +1 (20), Melee Weapons +3 (20), Medicine +1 (35), Big Guns +3 (35)
Swift Learner
Level 3
Energy Weapons +4 (20), Lockpick +10 (25), Speech +3 (20)
Gun Nut
Level 4
Sneak +2 (17), Small Guns +5 (45), Barter +5 (20), Big Guns +5 (40)
Educated
Level 5
Sneak +3 (20), Energy Weapons +10 (30), Unarmed +2 (19), Explosives +5 (20)
Comprehension
Level 6
Energy Weapons +5 (35), Science +5 (25), Medicine +5 (40), Big Guns +5 (45)
Bloody Mess
Level 7
Small Guns +5 (50), Lockpick +5 (30), Explosives +5 (25), Barter +5 (25)
Gunslinger
Level 8
Lockpick +5 (35), Speech +5 (25), Barter +5 (30), Big Guns +5 (50)
Commando
Level 9
Small Guns +5 (55), Repair +5 (30), Melee Weapons +5 (25), Medicine +5 (45)
Strong Back
Level 10
Sneak +5 (25), Small Guns +5 (60), Medicine +5 (50), Big Guns +5 (55)
Mysterious Stranger
Level 11
Energy Weapons +5 (40), Lockpick +5 (40), Barter +5 (35), Big Guns +5 (60)
Finesse
Level 12
Small Guns +5 (65), Lockpick +5 (45), Barter +5 (40), Medicine +5 (55)
Fast Metabolism
Bobblehead (Medicine)
Level 13
Small Guns +5 (70), Energy Weapons +5 (45), Speech +5 (30), Big Guns +5 (65)
Scrounger
Level 14
Sneak +5 (30), Small Guns +5 (75), Energy Weapons +5 (50), Lockpick +5 (50)
Lawbringer
Level 15
Energy Weapons +5 (55), Explosives +5 (30), Barter +5 (45), Big Guns +5 (70)
Contract Killer
Level 16
Small Guns +5 (80), Energy Weapons +5 (62), Melee Weapons +5 (30), Medicine +5 (70)
Intense Training (PE)
Bobblehead (Energy Weapons)
Level 17
Small Guns +5 (85), Energy Weapons +3 (75), Unarmed +2 (21), Barter +5 (50), Big Guns +5 (75)
Better Criticals
Ant Might
Barkskin
Hematophage
Power Armor Training
Level 18
Small Guns +5 (90), Energy Weapons +5 (80), Lockpick +3 (55), Explosives +2 (34), Big Guns +5 (80)
Concentrated Fire
Level 19
Energy Weapons +5 (85), Unarmed +4 (25), Explosives +1 (35), Science +5 (30), Big Guns +5 (85)
Toughness
Bobblehead (Small Guns)
Level 20
Energy Weapons +5 (90), Lockpick +5 (60), Explosives +5 (40), Big Guns +5 (90)
Grim Reaper's Sprint
Bobblehead (Big Guns)
Level 21
Energy Weapons +10 (100), Repair +5 (35), Science +5 (35)
Fortune Finder
Grognak the Barbarian => Melee Weapons +2 (34)
Level 22
Speech +5 (35), Repair +5 (40), Barter +5 (55), Science +5 (40)
Puppies!
Level 23
Lockpick +5 (65), Explosives +5 (45), Science +5 (50), Medicine +5 (80)
Daddy's Boy/Girl
Level 24
Sneak +5 (35), Lockpick +5 (70), Explosives +5 (50), Barter +5 (60)
Deep Sleep
Level 25
Lockpick +5 (75), Repair +5 (45), Science +5 (55), Medicine +5 (85)
Life Giver
Level 26
Sneak +5 (40), Speech +5 (40), Repair +5 (50), Science +5 (60)
Warmonger
Level 27
Lockpick +5 (80), Repair +5 (55), Science +10 (70)
Quantum Chemist
Level 28
Lockpick +10 (90), Science +5 (75), Medicine +5 (90)
Tag! (Repair)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 29
Repair +5 (85), Science +5 (90), Medicine +10 (100)
Cyborg (Repair)
Level 30
Repair +5 (96), Barter +5 (85), Science +10 (100)
Almost Perfect (Repair)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Lying, Congressional Style => Speech +2 (64)
Paradise Lost => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Grognak the Barbarian => Melee Weapons +2 (54)
Grognak the Barbarian => Melee Weapons +2 (56)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Dean's Electronics => Repair +2 (100)