Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
15%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
47
 
Big Guns
100
 
Energy Weapons
92
 
Explosives
82
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
37
 
Repair
90
 
Science
100
 
Small Guns
100
 
Sneak
98
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Barkskin
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Deep Sleep
Dream Crusher
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Hematophage
Nerves of Steel
Power Armor Training
Pyromaniac
Robotics Expert
Scrounger
Silent Running
Size Matters (2)
Swift Learner (3)
Tag!
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 7 IN 6 AG 7 LK 5
Small Guns, Speech, and Repair
Level 2
Sneak +6 (25), Small Guns +6 (40), Speech +1 (35), Medicine +3 (20)
Swift Learner
Level 3
Small Guns +5 (45), Energy Weapons +5 (20), Speech +5 (40), Repair +1 (33)
Swift Learner
Level 4
Lockpick +5 (20), Explosives +5 (20), Barter +1 (20), Big Guns +5 (20)
Educated
Level 5
Small Guns +5 (50), Science +8 (25), Medicine +6 (26)
Comprehension
Level 6
Lockpick +5 (25), Explosives +5 (25), Science +9 (34)
Gunslinger
Level 7
Small Guns +5 (55), Speech +5 (45), Science +6 (40), Big Guns +3 (23)
Fortune Finder
Level 8
Sneak +5 (30), Lockpick +5 (30), Science +5 (45), Medicine +4 (30)
Commando
Level 9
Small Guns +5 (60), Science +5 (50), Medicine +9 (39)
Scrounger
Level 10
Lockpick +6 (36), Speech +5 (50), Repair +7 (40), Medicine +1 (40)
Finesse
Level 11
Energy Weapons +10 (30), Explosives +2 (27), Big Guns +7 (30)
Animal Friend
Level 12
Energy Weapons +2 (32), Lockpick +4 (40), Repair +10 (50), Explosives +3 (30)
Robotics Expert
Level 13
Small Guns +10 (70), Lockpick +4 (44), Medicine +5 (45)
Fast Metabolism
Level 14
Lockpick +6 (50), Science +10 (60), Medicine +3 (48)
Adamantium Skeleton
Level 15
Energy Weapons +7 (49), Medicine +12 (60)
Cyborg
Level 16
Energy Weapons +1 (50), Explosives +10 (40), Medicine +8 (68)
Action Boy/Girl
Level 17
Sneak +9 (39), Speech +10 (60)
Tag! (Big Guns)
Level 18
Sneak +1 (40), Barter +1 (21), Science +15 (75), Medicine +2 (70)
Size Matters (Big Guns)
Level 19
Lockpick +9 (59), Explosives +5 (45), Science +5 (80)
Swift Learner (Big Guns)
Level 20
Sneak +10 (50), Small Guns +5 (75), Lockpick +1 (60), Explosives +3 (48)
Grim Reaper's Sprint (Big Guns)
Level 21
Small Guns +5 (80), Repair +10 (60), Explosives +2 (50), Barter +2 (23)
Explorer (Big Guns)
Level 22
Sneak +9 (59), Speech +5 (65), Science +5 (85)
Deep Sleep (Big Guns)
Level 23
Sneak +1 (60), Small Guns +5 (85), Speech +5 (70), Barter +3 (26), Medicine +5 (75)
Chemist (Big Guns)
Level 24
Small Guns +5 (90), Speech +5 (75), Repair +4 (64), Science +5 (90)
Chem Resistant (Big Guns)
Level 25
Lockpick +3 (63), Speech +5 (80), Repair +6 (70), Medicine +5 (80)
Silent Running (Big Guns)
Level 26
Energy Weapons +7 (57), Lockpick +7 (70), Explosives +5 (55)
Nerves of Steel (Big Guns)
Level 27
Sneak +10 (80), Lockpick +9 (79)
Size Matters (Big Guns)
Level 28
Small Guns +10 (100), Energy Weapons +3 (60), Explosives +5 (60), Big Guns +1 (76)
Concentrated Fire (Big Guns)
Level 29
Energy Weapons +9 (69), Science +10 (100)
Pyromaniac (Big Guns)
Level 30
Energy Weapons +1 (80), Lockpick +1 (90), Speech +10 (96), Barter +3 (35), Big Guns +4 (90)
Almost Perfect (Big Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Dream Crusher
Hematophage
Power Armor Training
Wired Reflexes
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