Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
17
 
Medicine
25
 
Melee Weapons
30
 
Repair
30
 
Science
25
 
Small Guns
55
 
Sneak
15
 
Speech
13
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 6 EN 5 CH 4 IN 10 AG 5 LK 5
Explosives, Small Guns, and Melee Weapons
Level 2
Small Guns +20 (55)
Gun Nut
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