Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
200
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
390
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
55
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
55
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
94
 
Unarmed
55
 
Action Boy/Girl
Barkskin
Better Criticals
Commando
Comprehension
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Rad Regeneration
Scrounger
Silent Running
Size Matters (2)
Sniper
Thief
Toughness
Wired Reflexes
Level 1
ST 3 PE 6 EN 4 CH 1 IN 9 AG 9 LK 8
Small Guns, Repair, and Medicine
Level 2
Sneak +1 (25), Small Guns +4 (43), Lockpick +7 (25), Explosives +7 (25)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +1 (31), Small Guns +2 (45), Lockpick +5 (35), Repair +4 (45), Science +4 (30), Medicine +4 (45)
Thief
Level 4
Sneak +4 (35), Small Guns +5 (50), Repair +5 (50), Science +1 (31), Medicine +5 (50)
Educated
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 5
Sneak +2 (40), Small Guns +2 (55), Energy Weapons +4 (25), Lockpick +2 (40), Repair +4 (55), Science +2 (34), Medicine +4 (55), Big Guns +3 (20)
Comprehension
Level 6
Sneak +5 (45), Lockpick +5 (45), Explosives +2 (30), Science +11 (45)
Gunslinger
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
Dean's Electronics => Repair +2 (57)
Dean's Electronics => Repair +2 (59)
Dean's Electronics => Repair +2 (61)
Dean's Electronics => Repair +2 (63)
Dean's Electronics => Repair +2 (65)
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
Duck and Cover! => Explosives +2 (38)
Duck and Cover! => Explosives +2 (40)
Grognak the Barbarian => Melee Weapons +2 (17)
Grognak the Barbarian => Melee Weapons +2 (19)
Grognak the Barbarian => Melee Weapons +2 (21)
Grognak the Barbarian => Melee Weapons +2 (23)
Grognak the Barbarian => Melee Weapons +2 (25)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
Guns and Bullets => Small Guns +2 (63)
Guns and Bullets => Small Guns +2 (65)
Guns and Bullets => Small Guns +2 (67)
Guns and Bullets => Small Guns +2 (69)
Guns and Bullets => Small Guns +2 (71)
Guns and Bullets => Small Guns +2 (73)
Guns and Bullets => Small Guns +2 (75)
Lying, Congressional Style => Speech +2 (13)
Lying, Congressional Style => Speech +2 (15)
Lying, Congressional Style => Speech +2 (17)
Lying, Congressional Style => Speech +2 (19)
Lying, Congressional Style => Speech +2 (21)
Lying, Congressional Style => Speech +2 (23)
Lying, Congressional Style => Speech +2 (25)
Nikola Tesla and You => Energy Weapons +2 (27)
Nikola Tesla and You => Energy Weapons +2 (29)
Nikola Tesla and You => Energy Weapons +2 (31)
Nikola Tesla and You => Energy Weapons +2 (33)
Nikola Tesla and You => Energy Weapons +2 (35)
Nikola Tesla and You => Energy Weapons +2 (37)
Nikola Tesla and You => Energy Weapons +2 (39)
Nikola Tesla and You => Energy Weapons +2 (41)
Nikola Tesla and You => Energy Weapons +2 (43)
Nikola Tesla and You => Energy Weapons +2 (45)
Paradise Lost => Speech +2 (27)
Pugilism Illustrated => Unarmed +2 (19)
Pugilism Illustrated => Unarmed +2 (21)
Pugilism Illustrated => Unarmed +2 (23)
Pugilism Illustrated => Unarmed +2 (25)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Pugilism Illustrated => Unarmed +2 (31)
Pugilism Illustrated => Unarmed +2 (33)
Pugilism Illustrated => Unarmed +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Tumblers Today => Lockpick +2 (47)
Tumblers Today => Lockpick +2 (49)
Tumblers Today => Lockpick +2 (51)
Tumblers Today => Lockpick +2 (53)
Tumblers Today => Lockpick +2 (55)
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
Tumblers Today => Lockpick +2 (61)
Tumblers Today => Lockpick +2 (63)
Tumblers Today => Lockpick +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Hematophage
Barkskin
Rad Regeneration
Wired Reflexes
Level 7
Sneak +5 (80), Small Guns +5 (90), Speech +3 (40), Repair +5 (90), Medicine +5 (90)
Toughness
Level 8
Sneak +5 (85), Energy Weapons +5 (60), Lockpick +5 (80), Barter +2 (35), Science +5 (80), Big Guns +1 (51)
Commando
Level 9
Sneak +4 (89), Lockpick +5 (85), Science +5 (85), Big Guns +9 (60)
Scrounger
Level 10
Sneak +1 (90), Energy Weapons +10 (70), Lockpick +5 (90), Barter +2 (37), Science +5 (90)
Size Matters
Level 11
Energy Weapons +5 (75), Lockpick +5 (95), Speech +10 (50), Barter +3 (40)
Finesse
Level 12
Small Guns +5 (95), Repair +5 (95), Barter +3 (43), Science +5 (95), Medicine +5 (95)
Sniper
Level 13
Lockpick +5 (100), Repair +5 (100), Barter +3 (46), Science +5 (100), Medicine +5 (100)
Silent Running
Level 14
Small Guns +5 (100), Energy Weapons +5 (90), Barter +13 (59)
Cyborg
Level 15
Speech +2 (52), Barter +11 (70), Melee Weapons +5 (40), Big Guns +5 (80)
Fast Metabolism
Level 16
Unarmed +5 (50), Speech +8 (60), Melee Weapons +10 (50)
Action Boy/Girl
Level 17
Energy Weapons +10 (100), Speech +3 (63), Barter +5 (75), Big Guns +5 (85)
Better Criticals
Level 18
Speech +3 (66), Barter +20 (95)
Size Matters
Level 19
Unarmed +5 (55), Speech +10 (76), Barter +5 (100), Melee Weapons +3 (55)
Intense Training (ST)
Level 20
Speech +18 (94), Explosives +5 (55)
Grim Reaper's Sprint
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