Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
7
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
46
 
Melee Weapons
15
 
Repair
45
 
Science
21
 
Small Guns
45
 
Sneak
21
 
Speech
7
 
Unarmed
17
 
Gun Nut
Level 1
ST 5 PE 6 EN 6 CH 1 IN 8 AG 8 LK 6
Repair, Small Guns, Medicine
Level 2
Small Guns +4 (45), Repair +4 (45), Medicine +10 (46)
Gun Nut
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