Level 1
ST 5 PE 4 EN 7 CH 6 IN 10 AG 7 LK 1
Barter, Unarmed, and Energy Weapons
Covert Ops
Level 2
Sneak +2 (19), Big Guns +18 (35)
Daddy's Boy/Girl
Level 3
Sneak +20 (39)
Daddy's Boy/Girl
Level 4
Sneak +16 (55), Medicine +4 (37)
Educated
Level 5
Medicine +23 (65)
Daddy's Boy/Girl
Level 6
Science +2 (43), Medicine +21 (86)
Gun Nut
Level 7
Science +23 (66)
Gun Nut
Level 8
Repair +3 (41), Science +20 (86)
Gun Nut
Level 9
Repair +23 (64)
Little Leaguer
Level 10
Repair +22 (86), Explosives +1 (22)
Little Leaguer
Level 11
Explosives +23 (50)
Little Leaguer
Level 12
Explosives +9 (59), Melee Weapons +14 (42)
Thief
Level 13
Melee Weapons +23 (65)
Thief
Level 14
Lockpick +12 (41), Melee Weapons +11 (76)
Thief
Level 15
Lockpick +23 (64)
Iron Fist
Level 16
Energy Weapons +13 (39), Lockpick +10 (74)
Tag! (Explosives)
Level 17
Energy Weapons +23 (72)
Cyborg
Level 18
Energy Weapons +2 (74), Unarmed +21 (53)
Iron Fist
Level 19
Small Guns +11 (46), Unarmed +12 (65)
Iron Fist
Level 20
Small Guns +23 (69)
Silent Running
Level 21
Small Guns +11 (80), Barter +12 (42)
Size Matters
Level 22
Speech +2 (17), Barter +21 (63)
Size Matters
Level 23
Speech +23 (40)
Size Matters
Level 24
Speech +23 (68)
Scoundrel
Level 25
Energy Weapons +1 (75), Lockpick +1 (75), Unarmed +15 (80), Speech +2 (75), Explosives +1 (75), Barter +3 (76)
Scoundrel
Level 26
Energy Weapons +4 (79), Lockpick +4 (79), Speech +4 (84), Explosives +4 (79), Barter +4 (85), Melee Weapons +3 (79)
Scoundrel
Level 27
Energy Weapons +6 (85), Lockpick +6 (85), Explosives +6 (85), Big Guns +5 (85)
Comprehension
Level 28
Sneak +5 (85), Small Guns +6 (86), Energy Weapons +1 (86), Lockpick +1 (86), Explosives +1 (86), Barter +1 (86), Melee Weapons +7 (86), Big Guns +1 (86)
Swift Learner
Level 29
Sneak +2 (87), Small Guns +1 (87), Energy Weapons +1 (87), Lockpick +1 (87), Unarmed +7 (87), Speech +3 (87), Repair +1 (87), Explosives +1 (87), Barter +2 (88), Science +1 (87), Melee Weapons +1 (87), Medicine +1 (87), Big Guns +1 (87)
Here and Now
Level 30
Sneak +2 (97), Small Guns +2 (97), Energy Weapons +2 (100), Lockpick +2 (100), Unarmed +1 (96), Speech +1 (98), Repair +2 (93), Explosives +2 (100), Barter +1 (99), Science +2 (93), Melee Weapons +2 (100), Medicine +2 (93), Big Guns +2 (97)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Paradise Lost => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Auto Expert
Power Armor Training