Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
90
 
Energy Weapons
90
 
Explosives
94
 
Lockpick
90
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
98
 
Sneak
100
 
Speech
90
 
Unarmed
88
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 8 LK 6
Explosives, Small Guns, and Medicine
Level 2
Small Guns +2 (38), Lockpick +8 (25), Repair +2 (25), Explosives +3 (35), Science +2 (25), Medicine +2 (40)
Lady Killer/Black Widow
Level 3
Sneak +19 (42)
Intense Training (AG)
Level 4
Lockpick +19 (44)
Educated
Ant Sight
Level 5
Lockpick +4 (50), Science +18 (43)
Comprehension
Level 6
Sneak +3 (45), Energy Weapons +1 (20), Repair +5 (30), Explosives +3 (40), Barter +3 (10), Science +7 (50)
Fortune Finder
Barkskin
Booster Shot
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Auto Expert
Covert Ops
Hematophage
Level 7
Sneak +5 (50), Small Guns +7 (50), Repair +10 (40)
Gunslinger
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 8
Energy Weapons +22 (42)
Scrounger
Level 9
Energy Weapons +8 (50), Melee Weapons +14 (39)
Strong Back
Level 10
Speech +11 (28), Melee Weapons +11 (50)
Finesse
Level 11
Speech +22 (50)
Commando
Bobblehead (Energy Weapons)
Level 12
Unarmed +22 (47)
Sniper
Level 13
Unarmed +3 (50), Big Guns +19 (44)
Silent Running
Level 14
Lockpick +2 (65), Barter +12 (32), Science +2 (65), Big Guns +6 (50)
Adamantium Skeleton
Level 15
Barter +12 (44), Medicine +10 (60)
Cyborg
Level 16
Repair +7 (57), Science +5 (70), Medicine +10 (70)
Action Boy/Girl
Level 17
Lockpick +10 (75), Repair +6 (63), Barter +6 (50)
Better Criticals
Level 18
Speech +15 (65), Repair +7 (70)
Intense Training (EN)
Level 19
Small Guns +10 (70), Unarmed +2 (54), Melee Weapons +10 (60)
Bloody Mess
Level 20
Unarmed +14 (68), Melee Weapons +8 (68)
Grim Reaper's Sprint
Level 21
Sneak +10 (80), Melee Weapons +12 (80)
Intense Training (EN)
Level 22
Barter +16 (66), Big Guns +6 (60)
Ninja
Level 23
Barter +9 (75), Big Guns +13 (73)
Puppies!
Level 24
Explosives +20 (70), Big Guns +2 (75)
Life Giver
Level 25
Small Guns +5 (75), Energy Weapons +2 (72), Unarmed +5 (75), Repair +5 (75), Science +5 (75)
Concentrated Fire
Level 26
Small Guns +5 (80), Energy Weapons +3 (75), Repair +4 (79), Explosives +5 (75), Medicine +5 (75)
Warmonger
Level 27
Energy Weapons +5 (80), Unarmed +5 (80), Speech +5 (70), Repair +1 (80), Science +5 (80), Medicine +1 (76)
Nerves of Steel
Level 28
Lockpick +5 (80), Explosives +5 (80), Barter +5 (80), Medicine +2 (78), Big Guns +5 (80)
Mysterious Stranger
Level 29
Small Guns +2 (82), Energy Weapons +2 (82), Lockpick +2 (82), Repair +2 (82), Explosives +2 (82), Barter +2 (82), Science +2 (82), Melee Weapons +2 (82), Medicine +4 (82), Big Guns +2 (82)
Paralyzing Palm
Level 30
Sneak +6 (88), Small Guns +4 (88), Repair +4 (88), Science +4 (88), Medicine +4 (88)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
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