Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
90
 
Big Guns
66
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
90
 
Medicine
72
 
Melee Weapons
90
 
Repair
87
 
Science
86
 
Small Guns
89
 
Sneak
89
 
Speech
80
 
Unarmed
40
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Deep Sleep
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Intense Training
Life Giver
Light Step
Nerves of Steel
Ninja
No Weaknesses
Rad Absorption
Rad Resistance
Silent Running
Sniper
Solar Powered
Strong Back
Thief
Toughness
Warmonger
Level 1
ST 4 PE 6 EN 7 CH 1 IN 8 AG 8 LK 6
Sneak, Small Guns, and Science
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Lockpick +8 (30), Repair +2 (23), Explosives +8 (25)
Thief
Level 3
Sneak +4 (45), Small Guns +4 (45), Lockpick +4 (34), Repair +2 (30), Science +4 (40)
Gun Nut
Level 4
Sneak +2 (47), Small Guns +1 (46), Lockpick +6 (40), Repair +5 (35), Science +4 (44)
Educated
Level 5
Sneak +3 (50), Small Guns +4 (50), Lockpick +3 (43), Repair +5 (40), Science +6 (50)
Comprehension
Level 6
Lockpick +7 (50), Repair +10 (50), Medicine +4 (35)
Toughness
Level 7
Sneak +4 (54), Small Guns +4 (54), Repair +4 (54), Explosives +5 (30), Science +4 (54)
Gunslinger
Level 8
Sneak +3 (57), Small Guns +5 (59), Lockpick +7 (57), Repair +3 (57), Science +3 (57)
Commando
Level 9
Sneak +3 (60), Small Guns +1 (60), Energy Weapons +8 (25), Lockpick +3 (60), Repair +3 (60), Science +3 (60)
Strong Back
Level 10
Sneak +5 (65), Small Guns +5 (65), Lockpick +3 (63), Repair +5 (65), Science +3 (63)
Finesse
Level 11
Sneak +5 (70), Small Guns +5 (70), Lockpick +3 (66), Repair +5 (72), Science +3 (68)
Intense Training (IN)
Level 12
Sneak +5 (85), Small Guns +5 (75), Lockpick +9 (75), Repair +3 (75)
Silent Running
Level 13
Energy Weapons +12 (37), Science +7 (75), Medicine +3 (40)
Sniper
Level 14
Small Guns +5 (80), Energy Weapons +2 (39), Lockpick +5 (80), Repair +5 (80), Science +5 (80)
Life Giver
Level 15
Energy Weapons +11 (50), Explosives +1 (31), Medicine +10 (50)
Light Step
Level 16
Energy Weapons +3 (53), Explosives +9 (40), Medicine +10 (60)
Action Boy/Girl
Level 17
Energy Weapons +17 (80), Explosives +5 (45)
Cyborg
Level 18
Speech +3 (10), Explosives +15 (60), Barter +3 (10), Big Guns +1 (20)
Better Criticals
Level 19
Explosives +20 (80), Melee Weapons +2 (17)
Concentrated Fire
Level 20
Melee Weapons +22 (39)
Grim Reaper's Sprint
Level 21
Melee Weapons +22 (61)
Solar Powered
Level 22
Barter +3 (13), Melee Weapons +19 (80)
Gun Nut
Level 23
Barter +22 (35)
Ninja
Level 24
Unarmed +1 (20), Speech +6 (24), Barter +15 (58)
No Weaknesses
Level 25
Barter +22 (80)
Rad Resistance
Level 26
Speech +22 (46)
Nerves of Steel
Level 27
Speech +14 (60), Big Guns +8 (28)
Warmonger
Level 28
Speech +10 (70), Big Guns +12 (40)
Rad Absorption
Level 29
Medicine +2 (62), Big Guns +20 (60)
Deep Sleep
Level 30
Unarmed +14 (40), Medicine +8 (72)
Almost Perfect
Ant Sight
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
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