Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
4
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
30
 
Medicine
23
 
Melee Weapons
15
 
Repair
30
 
Science
25
 
Small Guns
34
 
Sneak
34
 
Speech
13
 
Unarmed
17
 
Intense Training
Level 1
ST 5 PE 5 EN 6 CH 3 IN 9 AG 7 LK 5
Sneak, Small Guns, and Lockpick
Level 2
Repair +7 (30), Explosives +10 (25), Science +2 (25)
Intense Training (CH)
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