Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 6 LK 7
Small Guns, Repair, Big Guns
Bobblehead (Medicine)
Level 2
Small Guns +7 (45), Energy Weapons +1 (19), Lockpick +1 (19), Unarmed +1 (19), Speech +1 (9), Sneak +1 (19), Repair +1 (45), Explosives +1 (19), Barter +1 (9), Science +1 (25), Melee Weapons +1 (17), Big Guns +1 (34), Medicine +1 (35)
Gun Nut
Level 3
Small Guns +7 (57), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +1 (20), Speech +1 (10), Sneak +1 (20), Repair +1 (51), Explosives +1 (20), Barter +1 (10), Science +1 (26), Melee Weapons +1 (18), Big Guns +1 (35), Medicine +1 (36)
Gun Nut
Level 4
Small Guns +3 (60), Energy Weapons +1 (21), Lockpick +2 (22), Unarmed +1 (21), Speech +1 (11), Sneak +1 (21), Repair +4 (55), Explosives +1 (21), Barter +1 (11), Science +1 (27), Melee Weapons +1 (19), Big Guns +1 (36), Medicine +1 (37)
Comprehension
Level 5
Small Guns +4 (64), Energy Weapons +1 (22), Lockpick +1 (23), Unarmed +1 (22), Speech +1 (12), Sneak +1 (22), Repair +4 (59), Explosives +1 (22), Barter +1 (12), Science +1 (28), Melee Weapons +1 (20), Big Guns +1 (37), Medicine +1 (38)
Educated
Level 6
Small Guns +6 (70), Energy Weapons +1 (23), Lockpick +1 (24), Unarmed +1 (23), Speech +1 (13), Sneak +1 (23), Repair +5 (64), Explosives +1 (23), Barter +1 (13), Science +1 (29), Melee Weapons +1 (21), Big Guns +1 (38), Medicine +1 (39)
Gunslinger
Level 7
Small Guns +5 (80), Energy Weapons +1 (24), Lockpick +1 (25), Unarmed +1 (24), Speech +1 (14), Sneak +1 (24), Repair +6 (75), Explosives +1 (24), Barter +1 (14), Science +1 (30), Melee Weapons +1 (22), Big Guns +1 (39), Medicine +1 (40)
Gun Nut
Level 8
Small Guns +1 (81), Energy Weapons +1 (25), Lockpick +5 (30), Unarmed +1 (25), Speech +1 (15), Sneak +1 (25), Repair +1 (76), Explosives +1 (25), Barter +1 (15), Science +5 (35), Melee Weapons +1 (23), Big Guns +2 (41), Medicine +1 (41)
Strong Back
Level 9
Small Guns +1 (82), Energy Weapons +1 (26), Lockpick +7 (37), Unarmed +1 (26), Speech +1 (16), Sneak +1 (26), Repair +4 (80), Explosives +1 (26), Barter +1 (16), Science +1 (36), Melee Weapons +1 (24), Big Guns +1 (42), Medicine +1 (42)
Commando
Level 10
Energy Weapons +1 (27), Lockpick +7 (44), Unarmed +1 (27), Speech +1 (17), Sneak +1 (27), Explosives +1 (27), Barter +1 (17), Science +4 (40), Melee Weapons +1 (25), Big Guns +1 (43), Medicine +3 (45)
Finesse
Level 11
Energy Weapons +1 (28), Lockpick +4 (48), Unarmed +1 (28), Speech +1 (18), Sneak +1 (28), Explosives +1 (28), Barter +1 (18), Science +5 (50), Melee Weapons +1 (26), Big Guns +1 (44), Medicine +5 (55)
Daddy's Boy/Girl
Level 12
Energy Weapons +2 (30), Lockpick +2 (50), Unarmed +2 (30), Speech +1 (19), Sneak +2 (30), Explosives +2 (30), Barter +2 (20), Science +1 (51), Melee Weapons +4 (30), Big Guns +2 (46), Medicine +2 (57)
Fast Metabolism
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Repair)
Wired Reflexes
Level 13
Energy Weapons +1 (33), Lockpick +8 (60), Speech +1 (20), Sneak +1 (33), Explosives +1 (33), Barter +2 (22), Science +7 (60), Big Guns +1 (47), Medicine +1 (60)
Sniper
Level 14
Energy Weapons +2 (45), Lockpick +5 (65), Speech +1 (21), Sneak +1 (34), Explosives +2 (35), Barter +1 (23), Science +5 (65), Big Guns +1 (48), Medicine +5 (65)
Cyborg
Level 15
Energy Weapons +1 (46), Lockpick +5 (70), Speech +1 (22), Sneak +1 (35), Explosives +1 (36), Barter +2 (25), Science +5 (75), Big Guns +2 (50), Medicine +5 (75)
Daddy's Boy/Girl
Level 16
Energy Weapons +2 (48), Lockpick +5 (75), Speech +1 (23), Sneak +1 (36), Explosives +1 (37), Barter +1 (26), Science +5 (80), Big Guns +2 (52), Medicine +5 (80)
Action Boy/Girl
Level 17
Energy Weapons +1 (49), Lockpick +5 (80), Speech +1 (24), Sneak +1 (37), Explosives +3 (40), Barter +1 (27), Science +5 (85), Big Guns +1 (53), Medicine +5 (85)
Better Criticals
Level 18
Energy Weapons +1 (50), Lockpick +5 (85), Speech +1 (25), Sneak +1 (38), Explosives +1 (41), Barter +1 (28), Science +5 (90), Big Guns +3 (56), Medicine +5 (90)
Scrounger
Level 19
Energy Weapons +1 (51), Lockpick +5 (90), Speech +5 (30), Sneak +2 (40), Explosives +4 (45), Barter +2 (30), Big Guns +4 (62)
Intense Training (EN)
Ant Might
Rad Regeneration
Barkskin
Power Armor Training
Hematophage
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 20
Energy Weapons +9 (70), Sneak +5 (55), Explosives +5 (60), Barter +2 (44), Melee Weapons +1 (45), Big Guns +1 (75)
Grim Reaper's Sprint
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (77)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Dean's Electronics => Repair +2 (94)
Duck and Cover! => Explosives +2 (62)
Grognak the Barbarian => Melee Weapons +2 (47)
Guns and Bullets => Small Guns +2 (96)
Lying, Congressional Style => Speech +2 (44)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Paradise Lost => Speech +2 (46)
Pugilism Illustrated => Unarmed +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tumblers Today => Lockpick +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Dean's Electronics => Repair +2 (96)
Duck and Cover! => Explosives +2 (64)
Grognak the Barbarian => Melee Weapons +2 (49)
Guns and Bullets => Small Guns +2 (98)
Lying, Congressional Style => Speech +2 (48)
Nikola Tesla and You => Energy Weapons +2 (76)
Pugilism Illustrated => Unarmed +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (96)
Dean's Electronics => Repair +2 (98)
Duck and Cover! => Explosives +2 (66)
Grognak the Barbarian => Melee Weapons +2 (51)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (50)
Nikola Tesla and You => Energy Weapons +2 (78)
Pugilism Illustrated => Unarmed +2 (50)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)