Strength
10
 
Perception
7
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
15%
 
Hit Points
370
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
30
 
Big Guns
41
 
Energy Weapons
100
 
Explosives
30
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
45
 
Repair
100
 
Science
66
 
Small Guns
50
 
Sneak
52
 
Speech
35
 
Unarmed
35
 
Ant Might
Barkskin
Bloody Mess
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Hematophage
Intense Training (6)
Mysterious Stranger
Power Armor Training
Rad Regeneration
Robotics Expert
Sniper
Wired Reflexes
Level 1
ST 7 PE 6 EN 5 CH 5 IN 7 AG 5 LK 5
Energy Weapons, Lockpick, Repair
Level 2
Energy Weapons +4 (36), Lockpick +8 (40), Repair +1 (35), Science +1 (20), Melee Weapons +1 (22), Medicine +2 (21)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Might
Bobblehead (Small Guns)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Intelligence)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (26)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Repair)
Level 3
Small Guns +3 (30), Energy Weapons +2 (50), Lockpick +3 (55), Speech +1 (18), Repair +1 (50), Explosives +1 (30), Barter +3 (20), Science +1 (25), Melee Weapons +1 (27), Big Guns +2 (30)
Intense Training (IN)
Barkskin
Covert Ops
Dream Crusher
Level 4
Small Guns +2 (35), Lockpick +2 (60), Unarmed +3 (20), Speech +2 (20), Sneak +3 (20), Science +2 (30), Melee Weapons +3 (30), Medicine +2 (37)
Educated
Bobblehead (Unarmed)
Power Armor Training
Level 5
Small Guns +5 (40), Energy Weapons +5 (55), Lockpick +5 (65), Speech +4 (24), Medicine +3 (40)
Comprehension
Big Book of Science => Science +2 (32)
Rad Regeneration
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Sneak)
Level 6
Energy Weapons +5 (60), Lockpick +5 (70), Repair +3 (55), Science +1 (45), Medicine +8 (50)
Intense Training (IN)
Wired Reflexes
Dean's Electronics => Repair +2 (57)
Nikola Tesla and You => Energy Weapons +2 (62)
Level 7
Energy Weapons +3 (65), Lockpick +10 (80), Speech +1 (35), Repair +3 (60), Melee Weapons +1 (41), Medicine +5 (55)
Intense Training (AG)
Hematophage
Level 8
Small Guns +3 (45), Lockpick +10 (90), Sneak +6 (38), Melee Weapons +4 (45)
Bloody Mess
Level 9
Lockpick +10 (100), Repair +13 (73)
Intense Training (EN)
Level 10
Energy Weapons +8 (73), Repair +12 (85), Big Guns +3 (35)
Mysterious Stranger
Level 11
Energy Weapons +2 (75), Unarmed +3 (35), Sneak +12 (52), Repair +1 (86), Medicine +5 (60)
Intense Training (AG)
Level 12
Small Guns +3 (50), Repair +14 (100), Big Guns +6 (41)
Sniper
Level 13
Energy Weapons +8 (83), Science +15 (60)
Robotics Expert
Level 14
Energy Weapons +17 (100), Science +6 (66)
Cyborg
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