Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
23%
 
Hit Points
450
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
70
 
Big Guns
70
 
Energy Weapons
75
 
Explosives
70
 
Lockpick
70
 
Medicine
75
 
Melee Weapons
80
 
Repair
80
 
Science
75
 
Small Guns
75
 
Sneak
80
 
Speech
70
 
Unarmed
70
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Auto Expert
Better Criticals
Booster Shot
Commando
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (2)
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gun Nut
Hematophage
Lady Killer/Black Widow
Light Step
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Small Guns +19 (51)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Ant Might
Auto Expert
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Sneak +7 (49), Small Guns +6 (75), Science +7 (45)
Gun Nut
Level 4
Sneak +20 (69)
Educated
Level 5
Sneak +1 (70), Explosives +22 (49)
Entomologist
Level 6
Repair +12 (52), Explosives +11 (60)
Toughness
Level 7
Repair +23 (75)
Demolition Expert
Level 8
Lockpick +23 (68)
Strong Back
Level 9
Lockpick +2 (70), Barter +21 (38)
Commando
Level 10
Barter +23 (61)
Finesse
Level 11
Barter +9 (70), Science +14 (59)
Demolition Expert
Level 12
Science +1 (60), Medicine +22 (57)
Pyromaniac
Level 13
Speech +20 (37), Medicine +3 (60)
Silent Running
Level 14
Speech +23 (60)
Light Step
Level 15
Energy Weapons +13 (50), Speech +10 (70)
Cyborg
Level 16
Energy Weapons +23 (73)
Better Criticals
Level 17
Energy Weapons +2 (75), Unarmed +21 (48)
Action Boy/Girl
Level 18
Unarmed +22 (70), Melee Weapons +1 (30)
Robotics Expert
Level 19
Melee Weapons +23 (53)
Sniper
Level 20
Melee Weapons +23 (76)
Grim Reaper's Sprint
Level 21
Melee Weapons +4 (80), Big Guns +19 (46)
Concentrated Fire
Level 22
Big Guns +23 (69)
Adamantium Skeleton
Level 23
Science +15 (75), Medicine +7 (67), Big Guns +1 (70)
Quantum Chemist
Level 24
Repair +5 (80), Explosives +10 (70), Medicine +8 (75)
Paralyzing Palm
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