Strength
3
 
Perception
3
 
Endurance
3
 
Charisma
9
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
24
 
Big Guns
12
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
26
 
Melee Weapons
12
 
Repair
26
 
Science
41
 
Small Guns
16
 
Sneak
16
 
Speech
39
 
Unarmed
12
 
Level 1
ST 3 PE 3 EN 3 CH 9 IN 10 AG 5 LK 7
Science, Speech, and Lockpick
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