Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Science, and Lockpick
Level 2
Lockpick +8 (40), Repair +7 (30), Science +2 (45), Medicine +2 (30)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Level 3
Small Guns +3 (35), Lockpick +10 (50), Repair +1 (33), Science +3 (55), Medicine +3 (40)
Daddy's Boy/Girl
Level 4
Lockpick +5 (55), Medicine +15 (55)
Educated
Level 5
Sneak +1 (18), Small Guns +15 (50), Lockpick +5 (60), Repair +2 (35)
Daddy's Boy/Girl
Level 6
Small Guns +3 (53), Lockpick +10 (70), Science +10 (70)
Bloody Mess
Level 7
Small Guns +3 (56), Lockpick +10 (80), Science +10 (80)
Comprehension
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Bobblehead (Lockpick)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Bobblehead (Science)
Level 8
Sneak +7 (25), Small Guns +14 (70), Repair +2 (37)
Commando
Level 9
Sneak +10 (35), Small Guns +10 (80), Repair +3 (40)
Entomologist
Level 10
Sneak +10 (45), Repair +10 (50), Explosives +3 (20)
Finesse
Level 11
Sneak +15 (60), Repair +5 (55), Explosives +3 (23)
Toughness
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Bobblehead (Small Guns)
Level 12
Sneak +10 (80), Energy Weapons +1 (18), Repair +5 (60), Explosives +7 (30)
Silent Running
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Bobblehead (Sneak)
Level 13
Energy Weapons +2 (20), Unarmed +1 (18), Repair +10 (70), Explosives +10 (40)
Sniper
Level 14
Repair +10 (80), Explosives +10 (50), Melee Weapons +3 (20)
Robotics Expert
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Bobblehead (Repair)
Level 15
Energy Weapons +1 (21), Unarmed +2 (20), Explosives +10 (60), Melee Weapons +10 (30)
Pyromaniac
Level 16
Energy Weapons +9 (30), Unarmed +4 (24), Melee Weapons +10 (40)
Better Criticals
Level 17
Energy Weapons +10 (40), Unarmed +3 (27), Melee Weapons +10 (50)
Action Boy/Girl
Level 18
Energy Weapons +10 (50), Unarmed +3 (30), Melee Weapons +10 (60)
Strong Back
Level 19
Energy Weapons +10 (60), Unarmed +3 (33), Melee Weapons +10 (70)
Concentrated Fire
Level 20
Energy Weapons +10 (70), Unarmed +2 (35), Melee Weapons +10 (80), Big Guns +1 (18)
Grim Reaper's Sprint
Level 21
Unarmed +10 (45), Medicine +1 (61), Big Guns +12 (30)
Cyborg
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Bobblehead (Energy Weapons)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Bobblehead (Melee Weapons)
Level 22
Unarmed +15 (60), Explosives +3 (63), Big Guns +5 (35)
Ninja
Level 23
Unarmed +10 (70), Explosives +3 (66), Big Guns +10 (45)
Paralyzing Palm
Level 24
Unarmed +10 (80), Explosives +4 (70), Medicine +4 (65), Big Guns +5 (50)
Life Giver
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Bobblehead (Unarmed)
Level 25
Explosives +10 (80), Medicine +3 (68), Big Guns +10 (60)
Demolition Expert
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Bobblehead (Explosives)