Strength
5
 
Perception
3
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
25
 
Big Guns
41
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
26
 
Melee Weapons
16
 
Repair
26
 
Science
26
 
Small Guns
12
 
Sneak
27
 
Speech
10
 
Unarmed
26
 
Level 1
ST 5 PE 3 EN 10 CH 2 IN 10 AG 3 LK 7
Barter, Big Guns, and Sneak
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